AI Insights · Timothy · April 2024
Top 5 Pokemon Collector Games on iOS in Turkey Q1 2024
Discover the performance trends of the top 5 Pokemon collector games on iOS in Turkey during Q1 2024, including revenue, downloads, and active user insights.
In Q1 2024, the performance of the top 5 Pokemon collector games on iOS in Turkey showcased varying trends in weekly revenue, downloads, and active users. Here’s a closer look at how each app fared over the quarter.
Pokémon GO saw significant fluctuations in weekly revenue. The app peaked at around $42.7K in the week of February 19 and ended the quarter with approximately $23.4K. Weekly downloads showed a modest increase mid-quarter, reaching around 3.5K in the week of January 22, before declining to about 2.2K by the end of March. Active users saw a peak at approximately 6.9K in the week of March 11, with a slight decrease to around 6.3K by the end of the quarter.
Monster Hunter Now experienced a low but steady revenue stream, starting at around $1.3K in the first week of January and ending at approximately $295 by the end of March. Downloads remained relatively low throughout the quarter but saw a notable spike to 330 in the week of March 18. Active users maintained a consistent range, starting at 1.1K and ending at about 1.3K.
Pokémon UNITE showed stable revenue, peaking at approximately $443 in the week of February 26 before settling at around $229 by the end of March. Downloads peaked at about 1.2K in late January before leveling off to around 890 by the end of March. Active users consistently hovered around 3.7K to 4.4K, ending the quarter with approximately 3.7K.
Primon Legion, a newer entrant, saw its highest revenue in mid-March at around $907. Downloads started strong with 306 in the last week of February but dropped significantly to just 13 by the end of March. Active users followed a similar trend, peaking at around 326 in mid-March before declining to 145 by the end of the quarter.
Pokémon Sleep had a more modest performance, with weekly revenue peaking at approximately $231 in late February and ending at around $202 by the end of March. The app did not report any downloads for the quarter. Active users remained stable, starting at 352 and gradually decreasing to 303 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, please visit Sensor Tower.